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Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
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Sebuah obrolan sekitar pekarangan rumah dan minum teh memandangi sore hari. Membicarakan hal-hal yang ringan untuk di dengar. Serta melihat sebuah prosess kehidupan yang semakin baik dan membaik tiap sudut pandangnya.
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BUTTER HOSTS BKLYN BASED TALK RADIO KNOWN AS "THE PLATFORM FOR THE UNKNOWN TO GET KNOWN" GREAT GUESTS, MUSIC, GOOD VIBES. THE MOST AWESOME HOUR ONLINE WITH PRODUCTIVE REAL TALK TO BOGGLE THE MIND & DISCUSS THE TIMES. WE TALK & EXPLORE HOW WE REALLY THINK ON THIS PLATFORM, GOOD OR BAD, RIGHT OR WRONG... WE SHARE ENLIGHTENED BLISS OVER IGNORANCE TO EQUAL COMPREHENSION OF OUR SITUATION WITHIN THE DIASPORA. "ANGER MANAGEMENT FOR THE DIASPORA" DELIVERED BY RADIO PERSONA & HUMANIST SHIAVONNE "BUTT ...
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In this episode, we discuss knowledge vaults, rhythm games, and automation tools. With the right leverage, automation doesn’t replace your skills, it amplifies them. You might lose a bit of hands-on practice, but you’ll be free to focus on bigger challenges and level up where it counts. Support Crashlands 2! Official Website: https://www.bscotch.ne…
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This week, we talk about curiosity, nostalgia, and autonomy. In game dev, forward movement is a balance between bottlenecks and teamwork. That’s where autonomy shines! When everyone owns their piece of the work but syncs up when it matters, the whole machine runs smoother. Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashl…
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In this episode, we discuss ear nightmares, mobile plans, and store management. Store management sounds simple, but it’s a time-eating beast. There are a million tasks from tweaking screenshots for every device to wrangling languages, and attention to detail is critical. Making a game is just part one; selling it is where the hustle happens. Suppor…
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This week, we talk about confidence, game balance, and walled gardens. Tech companies race to lock users into closed ecosystems to, theoretically, maximize their own profits. But as those walls go up, innovation slows down and users lose control over creativity and choice. It’s capitalism in action! Support Crashlands 2! Official Website: https://w…
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In this episode, we discuss random brags, game launches, and game design. Launching a game is like preparing for a fireworks show. Timing is everything. Jump the gun, and you risk a fizzle instead of a bang. Fire off too late, and no one’s watching. Everything needs to be set before hitting the big red launch button! Support Crashlands 2! Official …
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This week, we talk about the healthcare system, space games, and parenting. Being a new parent is a lot like making games. Every kid comes with their own bugs and surprises, and you learn and adapt as you go. The second time around, you’re more fluent and less frantic, but that doesn’t mean crunch time gets any easier! Support Crashlands 2! Officia…
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In this episode, we discuss dad life, skinny jeans, and productivity. When your brain decides not to cooperate, even simple tasks can feel hard. Staying productive requires balancing long-term projects with smaller, manageable tasks. Break work into chunks, minimize task-switching, and don’t let three tasks in a trench coat trick you into thinking …
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This week, we talk about localization, “nail or whiff”, and streaming. Horror games are streaming gold. People LOVE watching other people get spooked! But stream views don’t always translate to sales since the audience might prefer watching the scares to playing them. Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashlands-…
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In this episode, we discuss Concord, live service games, and marketing. A promotional effort might briefly spike sales, but rarely changes a game’s overall trajectory. Game marketing is about cumulative effects. There’s no silver bullet! Support Crashlands 2! Official Website: https://www.bscotch.net/games/crashlands-2/ Trailer: https://youtu.be/yR…
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This week, we talk about red flags, risk management, and design patterns. Design isn’t just about making things work; that’s a baseline requirement. It’s also about how every interaction hits you in the feels. Let design pillars be your north star, aligning each decision towards the core experience you’re aiming for. Support Crashlands 2! Official …
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In this episode, we discuss programming, hyperrealism, and story writing. In novels, the author controls the narrative and mostly guides the reader through a plot as a passenger. In contrast, video games often make you the protagonist and writers can’t always predict what you’ll do, so flexibly adapting to player choices and interactions is a chall…
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This week, we talk about high school reunions, health tracking, and measurement fallacies. Tracking every metric can give the illusion of control, but data is often noisy, misleading, or just plain irrelevant. The challenge lies in finding meaningful, accurate interpretation without getting lost in the numbers. Support Crashlands 2! Official Websit…
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In this episode, we discuss dumb phones, road maps, and learning code. Acquiring a new skill is about unleashing your curiosity rather than fixating on specific frameworks. Whether you’re learning from classes, Youtube videos, or bootcamps, the key is chasing down those “what if” moments! Support Crashlands 2! Official Website: https://www.bscotch.…
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