성경대로 믿는 사람들 | Bible Believers | 킹제임스 성경
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성경대로 믿는 사람들 | Bible Believers | 킹제임스 성경
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성경대로 믿는 사람들 | Bible Believers | 킹제임스 성경
…
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성경대로 믿는 사람들 | Bible Believers | 킹제임스 성경
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When Giants Meet is a collective creating and involved in a number of mixed media projects. In this podcast we will be exploring many subjects that have to do with art, music and geek culture. Our current focus is on the mind of an artist in CryptoArt, sharing their stories and interviewing wellness groups and organizations.
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This is The Approach, where we help you walk with the next generation as they seek to use their gifts, talents, and experience to journey with Jesus and participate in the Great Commission. On this micro-cast we want to give you a snapshot of the next generation, provide you with tools to disciple, empower and pray for the next generation whether you’re a parent, teacher, coach, mentor, or friend. Each episode, we’ll cover a topic, a quick fact about Gen Z, or you might’ve heard them referre ...
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An irreverent look at tabletop roleplaying games and a little bit more.
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An irreverent look at tabletop roleplaying games and a little bit more.
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Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.
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This monthly podcast, hosted by Chess Life and Chess Life Online Editor John Hartmann, goes in depth and behind the scenes of each month’s Chess Life cover story.
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1
Episode 627 – GM bucket list
37:36
37:36
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37:36
* (0:29) The bucket list of games we want to run. * (1:31) Doug’s long-term campaign. * (3:10) Wayne’s Fallout: St. Louis game. * (7:03) Dan’s Battletech: Silver Scorpions game. A Fabian war. * (9:37) Mary’s Castle Ravenloft / Curse of Strahd game. * (12:41) Doug’s western game. * (14:58) Wayne’s campaign based on The Quiet Year. Decuma and Home. *…
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Episode 627 – GM bucket list
37:36
37:36
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37:36
* (0:29) The bucket list of games we want to run. * (1:31) Doug’s long-term campaign. * (3:10) Wayne’s Fallout: St. Louis game. * (7:03) Dan’s Battletech: Silver Scorpions game. A Fabian war. * (9:37) Mary’s Castle Ravenloft / Curse of Strahd game. * (12:41) Doug’s western game. * (14:58) Wayne’s campaign based on The Quiet Year. Decuma and Home. *…
…
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1
Episode 627 – GM bucket list
37:37
37:37
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37:37
* (0:29) The bucket list of games we want to run. * (1:31) Doug’s long-term campaign. * (3:10) Wayne’s Fallout: St. Louis game. * (7:03) Dan’s Battletech: Silver Scorpions game. A Fabian war. * (9:37) Mary’s Castle Ravenloft / Curse of Strahd game. * (12:41) Doug’s western game. * (14:58) Wayne’s campaign based on The Quiet Year. Decuma and Home. *…
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1
Episode 626 – video games to tabletop
40:07
40:07
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40:07
* (0:30) An old Apple //c computer and early computer RPGs. * (4:16) Transitioning from video games into tabletop RPGs. * (9:44) The expectations players bring from a video game to pen-and-paper games. * (12:41) The tyranny of choice brought on by a lack of a character-driven path. * (18:05) A lack of clear and connected outcomes. * (19:50) Mixing …
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1
Episode 626 – video games to tabletop
40:07
40:07
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40:07
* (0:30) An old Apple //c computer and early computer RPGs. * (4:16) Transitioning from video games into tabletop RPGs. * (9:44) The expectations players bring from a video game to pen-and-paper games. * (12:41) The tyranny of choice brought on by a lack of a character-driven path. * (18:05) A lack of clear and connected outcomes. * (19:50) Mixing …
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1
Episode 626 - video games to tabletop
40:07
40:07
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40:07
* (0:30) An old Apple //c computer and early computer RPGs. * (4:16) Transitioning from video games into tabletop RPGs. * (9:44) The expectations players bring from a video game to pen-and-paper games. * (12:41) The tyranny of choice brought on by a lack of a character-driven path. * (18:05) A lack of clear and connected outcomes. * (19:50) Mixing …
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1
Episode 625 – profiting from session one
43:17
43:17
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43:17
* (0:29) What is your goal for the first session of a game? * (2:10) Who are these characters really? * (6:08) When the person you wanted to be isn’t who you became. * (11:34) A buffet of NPCs. * (16:14) Keeping the first session low pressure and shorter length. * (20:33) The social leader of the group. * (25:30) The flexibility in session one. Usi…
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1
Episode 625 – profiting from session one
43:17
43:17
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43:17
* (0:29) What is your goal for the first session of a game? * (2:10) Who are these characters really? * (6:08) When the person you wanted to be isn’t who you became. * (11:34) A buffet of NPCs. * (16:14) Keeping the first session low pressure and shorter length. * (20:33) The social leader of the group. * (25:30) The flexibility in session one. Usi…
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1
Episode 625 - profiting from session one
43:18
43:18
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43:18
* (0:29) What is your goal for the first session of a game? * (2:10) Who are these characters really? * (6:08) When who you wanted to be isn’t who you became. * (11:34) A buffet of NPCs. * (16:14) Keeping the first session low pressure and shorter length. * (20:33) The social leader of the group. * (25:30) The flexibility in session one. Using the …
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1
Bonus Episode 103 – WGM 3: clockwork crystals
35:02
35:02
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35:02
* (0:23) Prompts and prepositions. The clockwork circus is coming to town! * (1:40) Wayne’s circus in space. * (4:13) Mary’s circus on the frontier. * (7:53) Doug’s carnival of nightmares. * (8:41) Dan’s carnival of hope. * (13:10) Celestial crystals that grant power. * (14:05) Mary’s crystal preppers. * (16:08) Dan’s crystal entanglement. * (19:45…
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1
Bonus Episode 103 – WGM 3: clockwork crystals
35:02
35:02
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35:02
* (0:23) Prompts and prepositions. The clockwork circus is coming to town! * (1:40) Wayne’s circus in space. * (4:13) Mary’s circus on the frontier. * (7:53) Doug’s carnival of nightmares. * (8:41) Dan’s carnival of hope. * (13:10) Celestial crystals that grant power. * (14:05) Mary’s crystal preppers. * (16:08) Dan’s crystal entanglement. * (19:45…
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1
Bonus Episode 103 – WGM 3: clockwork crystals
35:03
35:03
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35:03
* (0:23) Prompts and prepositions. The clockwork circus is coming to town! * (1:40) Wayne’s circus in space. * (4:13) Mary’s circus on the frontier. * (7:53) Doug’s carnival of nightmares. * (8:41) Dan’s carnival of hope. * (13:10) Celestial crystals that grant power. * (14:05) Mary’s crystal preppers. * (16:08) Dan’s crystal entanglement. * (19:45…
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1
Episode 624 – back to what you enjoy
31:50
31:50
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31:50
* (0:29) Fear the Con has funded and the sign-up site is live! We hope to see you Thursday, June 20th to Saturday, June 22nd. * (1:58) Getting back to what you love, inspired by Ray Bradbury’s Zen in the Art of Writing. * (5:16) The tyranny of compromise. * (9:54) Wanting the GM to build the world instead of “yes-and” player input. * (15:43) Why Wa…
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1
Episode 624 – back to what you enjoy
31:50
31:50
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31:50
* (0:29) Fear the Con has funded and the sign-up site is live! We hope to see you Thursday, June 20th to Saturday, June 22nd. * (1:58) Getting back to what you love, inspired by Ray Bradbury’s Zen in the Art of Writing. * (5:16) The tyranny of compromise. * (9:54) Wanting the GM to build the world instead of “yes-and” player input. * (15:43) Why Wa…
…
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1
Episode 624 - back to what you enjoy
31:51
31:51
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31:51
* (0:29) Fear the Con has funded and the sign-up site is live! We hope to see you Thursday, June 20th to Saturday, June 22nd. * (1:58) Getting back to what you love, inspired by Ray Bradbury’s Zen in the Art of Writing. * (5:16) The tyranny of compromise. * (9:54) Wanting the GM to build the world instead of “yes-and” player input. * (15:43) Why Wa…
…
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1
Episode 623 – too big to fail
33:43
33:43
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33:43
* (0:29) Wayne has a problem: the Wardens from Dresden Files. Coming up with too many excuses for why powerful organizations don’t care about the characters’ problems. * (7:14) Session Zero can help…or maybe not. * (10:29) There’s always someone bigger, and maybe your allies lack what you need. * (14:42) What if the characters are the backup? Or ma…
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1
Episode 623 – too big to fail
33:43
33:43
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33:43
* (0:29) Wayne has a problem: the Wardens from Dresden Files. Coming up with too many excuses for why powerful organizations don’t care about the characters’ problems. * (7:14) Session Zero can help…or maybe not. * (10:29) There’s always someone bigger, and maybe your allies lack what you need. * (14:42) What if the characters are the backup? Or ma…
…
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1
Episode 623 - too big to fail
33:43
33:43
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33:43
* (0:29) Wayne has a problem: the Wardens from Dresden Files. Coming up with too many excuses for why powerful organizations don’t care about the characters’ problems. * (7:14) Session Zero can help…or maybe not. * (10:29) There’s always someone bigger, and maybe your allies lack what you need. * (14:42) What if the characters are the backup? Or ma…
…
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1
Episode 622 – bringing your PC to life
36:57
36:57
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36:57
* (0:30) What steps do we take to bring a character to life? * (1:49) Ask what’s important. * (6:53) Seeing the good and bad in a single trait. * (8:06) Doug’s personality triangle model. * (10:54) Demonstrating character quirks. * (16:34) Making characters that both have and express personal growth. * (18:57) Taking a hobby, off-topic skill, or de…
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1
Episode 622 – bringing your PC to life
36:57
36:57
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36:57
* (0:30) What steps do we take to bring a character to life? * (1:49) Ask what’s important. * (6:53) Seeing the good and bad in a single trait. * (8:06) Doug’s personality triangle model. * (10:54) Demonstrating character quirks. * (16:34) Making characters that both have and express personal growth. * (18:57) Taking a hobby, off-topic skill, or de…
…
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1
Episode 622 – bringing your PC to life
36:57
36:57
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36:57
* (0:30) What steps do we take to bring a character to life? * (1:49) Ask what’s important. * (6:53) Seeing the good and bad in a single trait. * (8:06) Doug’s personality triangle model. * (10:54) Demonstrating character quirks. * (16:34) Making characters that both have and express personal growth. * (18:57) Taking a hobby, off-topic skill, or de…
…
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1
Bonus Episode 102 – WGM 2: dead consuming the living
26:51
26:51
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26:51
Today’s ingredient: The dead are consuming the living. Why and how? Let’s find out! Fear the Con 2024’s Kickstarter can be found here. Hosts: Dan, Doug, Mary, WayneKirjoittanut FearTheBoot.com
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1
Bonus Episode 102 – WGM 2: dead consuming the living
26:51
26:51
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26:51
Today’s ingredient: The dead are consuming the living. Why and how? Let’s find out! Fear the Con 2024’s Kickstarter can be found here. Hosts: Dan, Doug, Mary, WayneKirjoittanut FearTheBoot.com
…
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1
Bonus Episode 102 – WGM 2: dead consuming the living
26:52
26:52
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26:52
Today’s ingredient: The dead are consuming the living. Why and how? Let’s find out! Fear the Con 2024’s Kickstarter can be found here. Hosts: Dan, Doug, Mary, Wayne
…
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1
Episode 621 – juice is worth the squeeze
48:48
48:48
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48:48
* (0:29) In defense of technology at the gaming table. Caleb’s setup with Owlbear Rodeo. * (5:13) Dan’s Lion King sing-a-long and Wayne’s Ghostbusters game. * (6:27) The deeper pool of online players, including AIs. Remoting in a missing player for an in-person game. * (14:04) Working distance and distraction into the game. * (17:54) Digital storag…
…
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1
Episode 621 – juice is worth the squeeze
48:48
48:48
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48:48
* (0:29) In defense of technology at the gaming table. Caleb’s setup with Owlbear Rodeo. * (5:13) Dan’s Lion King sing-a-long and Wayne’s Ghostbusters game. * (6:27) The deeper pool of online players, including AIs. Remoting in a missing player for an in-person game. * (14:04) Working distance and distraction into the game. * (17:54) Digital storag…
…
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1
Episode 621 – juice is worth the squeeze
48:48
48:48
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48:48
* (0:29) In defense of technology at the gaming table. Caleb’s setup with Owlbear Rodeo. * (5:13) Dan’s Lion King sing-a-long and Wayne’s Ghostbusters game. * (6:27) The deeper pool of online players, including AIs. Remoting in a missing player for an in-person game. * (14:04) Working distance and distraction into the game. * (17:54) Digital storag…
…
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1
Bonus Episode 101 – WGM 1: dead air
35:50
35:50
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35:50
I decided to skip over the Iron GM and go for a Tungsten GM. The ingredient? All broadcasts cease because something won’t let them get through. What’s the game plot? Also, the Fear the Con 2024 Kickstarter is now live here! Hosts: Dan, Doug, Mary, WayneKirjoittanut FearTheBoot.com
…
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1
Bonus Episode 101 – WGM 1: dead air
35:50
35:50
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35:50
I decided to skip over the Iron GM and go for a Tungsten GM. The ingredient? All broadcasts cease because something won’t let them get through. What’s the game plot? Also, the Fear the Con 2024 Kickstarter is now live here! Hosts: Dan, Doug, Mary, WayneKirjoittanut FearTheBoot.com
…
continue reading
1
Bonus Episode 101 - WGM 1: dead air
35:50
35:50
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35:50
I decided to skip over the Iron GM and go for a Tungsten GM. The ingredient? All broadcasts cease because something won’t let them get through. What’s the game plot? Also, the Fear the Con 2024 Kickstarter is now live here! Hosts: Dan, Doug, Mary, Wayne
…
continue reading
1
Episode 620 – juice ain’t worth the squeeze
33:31
33:31
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33:31
* (0:30) Dan runs a game a bit too literally. * (4:12) The intersection of technology and roleplaying in a way that isn’t required by the game. * (7:32) Why multimedia doesn’t pay-off the way it does in other forms of storytelling. * (13:36) The prep time technology adds, and the stability it takes away. * (15:59) The time spent digging up the righ…
…
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1
Episode 620 – juice ain’t worth the squeeze
33:31
33:31
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33:31
* (0:30) Dan runs a game a bit too literally. * (4:12) The intersection of technology and roleplaying in a way that isn’t required by the game. * (7:32) Why multimedia doesn’t pay-off the way it does in other forms of storytelling. * (13:36) The prep time technology adds, and the stability it takes away. * (15:59) The time spent digging up the righ…
…
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1
Episode 620 – juice ain’t worth the squeeze
33:31
33:31
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33:31
* (0:30) Dan runs a game a bit too literally. * (4:12) The intersection of technology and roleplaying in a way that isn’t required by the game. * (7:32) Why multimedia doesn’t pay-off the way it does in other forms of storytelling. * (13:36) The prep time technology adds, and the stability it takes away. * (15:59) The time spent digging up the righ…
…
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1
Episode 619 – a closed setting
38:42
38:42
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38:42
* (0:29) Why talk about intelligence? The Why Files episode about Cicada 3301. * (9:24) A game takes an unhelpfully long break, only to be replaced by another RPG. * (12:44) The lack of a bottomless “buffet of ideas” in a closed setting. * (14:24) Use minimal starting information to give you room to work. * (18:12) How to run a school (everyone go …
…
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1
Episode 619 – a closed setting
38:42
38:42
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38:42
* (0:29) Why talk about intelligence? The Why Files episode about Cicada 3301. * (9:24) A game takes an unhelpfully long break, only to be replaced by another RPG. * (12:44) The lack of a bottomless “buffet of ideas” in a closed setting. * (14:24) Use minimal starting information to give you room to work. * (18:12) How to run a school (everyone go …
…
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1
Episode 619 - a closed setting
38:42
38:42
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38:42
* (0:29) Why talk about intelligence? The Why Files episode about Cicada 3301. * (9:24) A game takes an unhelpfully long break, only to be replaced by another RPG. * (12:44) The lack of a bottomless “buffet of ideas” in a closed setting. * (14:24) Use minimal starting information to give you room to work. * (18:12) How to run a school (everyone go …
…
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1
Bonus Episode 100 – becoming the curmudgeon
44:29
44:29
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44:29
* (0:22) Picking out the point we became curmudgeons and what exactly that means. * (4:48) Being too set in our ways. * (11:19) The self-destruction that comes with stagnation. * (21:32) Wii have a solution. * (24:32) Ducking new games while at a convention. Playing The Quiet Year on an airplane. * (32:57) The role of pragmatism. Why expand your ho…
…
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1
Bonus Episode 100 – becoming the curmudgeon
44:29
44:29
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44:29
* (0:22) Picking out the point we became curmudgeons and what exactly that means. * (4:48) Being too set in our ways. * (11:19) The self-destruction that comes with stagnation. * (21:32) Wii have a solution. * (24:32) Ducking new games while at a convention. Playing The Quiet Year on an airplane. * (32:57) The role of pragmatism. Why expand your ho…
…
continue reading