Africa-focused technology, digital and innovation ecosystem insight and commentary.
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Sisällön tarjoaa Justin Dike. Justin Dike tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
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The Agile Brand™ with Greg Kihlström
Have you ever considered that society might trust individuals more than your brand? If you’re not thinking about influencers and community advocates in your marketing, you might be missing a huge opportunity to connect with your audience on a deeper level. Today we’re diving into the power of influencers, the unique challenges of B2B advocacy, and pushing past fear in business. Host Greg Kihlstrom welcomes Chris Savage, CEO and Co-Founder of Wistia. Today, we’ll explore how trust, community, and courage are reshaping the way companies approach their audiences. About Chris Savage Chris Savage is the CEO and co-founder of Wistia, a leading video platform that enables business teams to harness the connective power of video. After graduating from Brown University with a degree in Art-Semiotics, Chris and his co-founder, Brendan Schwartz, started Wistia in Brendan’s living room in 2006. Wistia has since grown into a multi-million dollar business with over 120 employees and 500,000 customers. Resources Wistia website: https://www.wistia.com Wix Studio is the ultimate web platform for creative, fast-paced teams at agencies and enterprises—with smart design tools, flexible dev capabilities, full-stack business solutions, multi-site management, advanced AI and fully managed infrastructure. https://www.wix.com/studio Don't miss Medallia Experience 2025, March 24-26 in Las Vegas: Registration is now available: https://cvent.me/AmO1k0 Use code MEDEXP25 for $200 off registration Register now for HumanX 2025. This AI-focused event which brings some of the most forward-thinking minds in technology together. Register now with the code "HX25p_tab" for $250 off the regular price. Connect with Greg on LinkedIn: https://www.linkedin.com/in/gregkihlstrom Don't miss a thing: get the latest episodes, sign up for our newsletter and more: https://www.theagilebrand.show Check out The Agile Brand Guide website with articles, insights, and Martechipedia, the wiki for marketing technology: https://www.agilebrandguide.com The Agile Brand podcast is brought to you by TEKsystems. Learn more here: https://www.teksystems.com/versionnextnow The Agile Brand is produced by Missing Link—a Latina-owned strategy-driven, creatively fueled production co-op. From ideation to creation, they craft human connections through intelligent, engaging and informative content. https://www.missinglink.company…
CartoonSmart Tutorials
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Sisällön tarjoaa Justin Dike. Justin Dike tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
A humorous video podcast from CartoonSmart.com. Topics will include: iOS / tvOS game development with Xcode, Swift and Sprite Kit, plus anything to do with illustration, character design, animation, or Adobe software (Flash / Animate in particular). These are a bit of a spoof on our usual material (okay, very much a spoof), but we dare you NOT to learn at least something in these videos tutorials. Videos range from 30mb to 50mb (relatively small).
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70 jaksoa
Merkitse kaikki (ei-)toistetut ...
Manage series 1144178
Sisällön tarjoaa Justin Dike. Justin Dike tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
A humorous video podcast from CartoonSmart.com. Topics will include: iOS / tvOS game development with Xcode, Swift and Sprite Kit, plus anything to do with illustration, character design, animation, or Adobe software (Flash / Animate in particular). These are a bit of a spoof on our usual material (okay, very much a spoof), but we dare you NOT to learn at least something in these videos tutorials. Videos range from 30mb to 50mb (relatively small).
…
continue reading
70 jaksoa
Kaikki jaksot
×SceneKit, ARKit and Swift 4 – Basics Tutorial – Part 2 – Hit Testing In this second video in our SceneKit and ARKit basics series, we’ll look at a few SCNActions used to delay adding content to the scene, and most importantly, we’ll talk about hit testing. By the end of the video, you’ll be able to tap the screen, detect whether you touched the ball node (set up from the previous lesson) and apply a physics impulse to it. Hosts: Justin Dike Subscribe to this Podcast on iTunes…
SceneKit and ARKik – Basics Tutorial – Part 1 In this first video tutorial using the ARKit and SceneKit template, we’ll remove the starting assets and build a simple box and ball scene. We will use Swift 4 to program the ball to have a physics body affected by gravity so it then drops onto the box, which has a static physics body. You’ll learn how to setup objects in the Scene Editor, then enumerate through the children in the scene to find those objects by name with Swift. We’ll also discuss some debug options, like seeing the world origin, physics bodies, and augmented reality feature points. Hosts: Justin Dike Subscribe to this Podcast on iTunes…
Adobe Animate CC 2018 – Basic Tutorials – Part 1 In this Adobe Animate basics video tutorial, we’ll discuss the selection and sub-selection tools, which are essential for manipulation vector points in the program (as well as selecting things). We’ll also cover some helpful preferences (like contact-sensitive selection) and some other beginner concepts. Subscribe to this Podcast on iTunes…
How to Ink then Shade a Clothing Heavy Comic Book Character – Part 2 In this second video we’ll ink and shade the clothing of the character we sketched in part 1. Subscribers can continue watching Part 3 in this series here. Subscribe to this Podcast on iTunes
How to Ink then Shade a Clothing Heavy Comic Book Character – Part 1 The initial sketch of a comic book character illustration we’ll color and shade in future video tutorials. Recorded in real time. Subscribe to this Podcast on iTunes
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CartoonSmart Tutorials
How to Draw, Shade and Color a Male Comic Book Character’s Face using Procreate A fun off-the-cuff video tutorial on how to draw using Procreate and (optionally) an iPad Pro. This lesson I’ll draw a comic book style male character in a typical “stare down” pose. Recorded in real time (not a speed drawing). Subscribe to this Podcast on iTunes…
Build an iMessage App Part 14 – Adding a Resend Button Finally we’ll polish off the tutorial series by adding a resend button to the app. This way once a user has completed their masterpieces and saved them, all they’ll need to do on the intro screen is scroll to their previously saved image and hit resend. Hosts: Justin Dike Subscribe to this Podcast on iTunes…
Build an iMessage App Part 13 – Refining the Picker Wheels In this Swift 3 video tutorial, we’ll make the picker columns / components respond more intuitively. Hosts: Justin Dike Subscribe to this Podcast on iTunes
Build an iMessage App Part 12 – Adding the “Sayings” Images In this video we’ll add the secondary image to the image container. Hosts: Justin Dike Subscribe to this Podcast on iTunes
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CartoonSmart Tutorials
Build an iMessage App Part 11 – Saving the Image to Send as an MSMessage and as Data to Retrieve In this Swift 3 tutorial we’ll save everything in our image container as data (which can be saved to the User Defaults), then insert the image into the conversation as an MSMessage. Hosts: Justin Dike Subscribe to this Podcast on iTunes…
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CartoonSmart Tutorials
Build an iMessage App Part 10 – Rotating with a UISlider and Going Back to Intro Screen In this video tutorial, we’ll rotate the main emoji image using a UISlider, then write the Swift 3 code to go back to the initial starting screen of the app Hosts: Justin Dike Subscribe to this Podcast on iTunes
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CartoonSmart Tutorials
Introduction to Sprite Kit – Part 8 – Changing zPositions at Runtime and Making a Custom Class In this final video, we’ll use the update method to check where the player is and then change the zPosition (layering) of buildings based on that value. This will make it look like the player is visually in front of or in back of a particular building. Then finally we’ll create a Castle class, or subclass of SKSpriteNode, and demonstrate how this custom class can have it’s own functions and properties. Hosts: Justin Dike Subscribe to this Podcast on iTunes…
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CartoonSmart Tutorials
Build an iMessage App Part 9 – Scaling with a UISlider and Saving the Scale to User Defaults In this video tutorial, we’ll scale the main emoji image using a UISlider, then save the scale value as a preference in the user defaults (formerly the NSUserDefaults) Hosts: Justin Dike Subscribe to this Podcast on iTunes…
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CartoonSmart Tutorials
Introduction to Sprite Kit with Swift 3 – Part 7 – Detecting Physics Contacts Between Bodies In this video tutorial, we’ll add an SKPhysicsContactDelegate to the class, then add a didBegin contact statement to listen out for physics notifications from bodies. This requires setting the categoryBitMask and contactTestBitMask on the player and a hypothetical building object that we add this lesson.Hosts: Justin Dike Subscribe to this Podcast on iTunes…
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CartoonSmart Tutorials
1 Build an iMessage App Part 8 – Re-positioning the Emoji from the Last Location Saved in the User Defaults
Build an iMessage App Part 8 – Re-positioning the Emoji from the Last Location Saved in the User Defaults In this Swift 3 video tutorial we’ll discuss how to reposition the emoji in the image container based on the last location the user had moved it to. This is done by saving the x and y location in the User defaults Hosts: Justin Dike Subscribe to this Podcast on iTunes…
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