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Sisällön tarjoaa Declan Dineen. Declan Dineen tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
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Rebroadcast - Episode 107 - Jennifer Scheurle

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Manage episode 270790351 series 77636
Sisällön tarjoaa Declan Dineen. Declan Dineen tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

This is a show about videogames, the people who play them and the people who make them. Each episode, a guest talks about the games that have shaped their life in one way or another. Games that have inspired them, games that have forged connections & games that have soothed wounds. Checkpoints!

My guest today is Jennifer Scheurle, the game design lead at Opaque Space currently working in collaboration with NASA on the VR game Earthlight. The team recently won studio of the year and game of the year at the Austrailian Game Developer Awards.

We talk about how cool it is to work with NASA, her childhood playing games in Germany and why PCs rule, how a particularly harrowing experience with a bear in the original Tomb Raider turned her off games for years, how she might need an intervention to save her from Love Nicky why she moved to Austrailia to make games, and her deep love for Shadow of the Colossus.

"You think you're scared now? Wait till your parents get the bill for breaking Daedalus."

PATREON - patreon.com/checkpoints

iTunes HERE - SUBSCRIBE / RATE / REVIEW

Games discussed: Tomb Raider, The Clue, 7 Days to Die, Counter Strike, Shovel Knight, The Secret of Monkey Island, Love Nicky, World of Warcraft, To the Moon, The Beginners Guide, Shadow of the Colosuss, Portal

Theme song by Samuel Baker

Art work by Craig Stevenson

  continue reading

137 jaksoa

Artwork
iconJaa
 
Manage episode 270790351 series 77636
Sisällön tarjoaa Declan Dineen. Declan Dineen tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

This is a show about videogames, the people who play them and the people who make them. Each episode, a guest talks about the games that have shaped their life in one way or another. Games that have inspired them, games that have forged connections & games that have soothed wounds. Checkpoints!

My guest today is Jennifer Scheurle, the game design lead at Opaque Space currently working in collaboration with NASA on the VR game Earthlight. The team recently won studio of the year and game of the year at the Austrailian Game Developer Awards.

We talk about how cool it is to work with NASA, her childhood playing games in Germany and why PCs rule, how a particularly harrowing experience with a bear in the original Tomb Raider turned her off games for years, how she might need an intervention to save her from Love Nicky why she moved to Austrailia to make games, and her deep love for Shadow of the Colossus.

"You think you're scared now? Wait till your parents get the bill for breaking Daedalus."

PATREON - patreon.com/checkpoints

iTunes HERE - SUBSCRIBE / RATE / REVIEW

Games discussed: Tomb Raider, The Clue, 7 Days to Die, Counter Strike, Shovel Knight, The Secret of Monkey Island, Love Nicky, World of Warcraft, To the Moon, The Beginners Guide, Shadow of the Colosuss, Portal

Theme song by Samuel Baker

Art work by Craig Stevenson

  continue reading

137 jaksoa

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