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Sisällön tarjoaa Rock Paper Shotgun. Rock Paper Shotgun tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
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#201 - The Best Cinematics In Games

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Manage episode 340565343 series 2584659
Sisällön tarjoaa Rock Paper Shotgun. Rock Paper Shotgun tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
We enter the new pod-century on the Electronic Wireless Show a man down, as Matthew won't be here for a few weeks. Not to worry, though, as myself and Nate are ever ready to hold down the fort. This week we're talking about our favourite cinematics in video games, a fitting subject because last weekend I saw the greatest piece of cinema yet conceived by man: Michael Flatley's Blackbird. I do spend quite a lot of time explaining Blackbird to Nate, but after that we do talk about some cutscenes and cinematics in games (as well as litigating the difference between the two, and Nate tries to remember the first time he saw a cutscene in a game that was in-engine rather than being pre-rendered). And today the Cavern Of Lies is a Cavern Of Justice, after we received a troubling missive from one [squints] Brond Coatwear? 🌐 Read the show notes: www.rockpapershotgun.com/the-electronic-wireless-show-podcast-episode-201-the-best-cinematics-in-games 🛒 Buy some RPS merch: store.reedpop.com/collections/rock-paper-shotgun 💬 Join the RPS Discord: discord.gg/rockpapershotgun

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iconJaa
 
Manage episode 340565343 series 2584659
Sisällön tarjoaa Rock Paper Shotgun. Rock Paper Shotgun tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
We enter the new pod-century on the Electronic Wireless Show a man down, as Matthew won't be here for a few weeks. Not to worry, though, as myself and Nate are ever ready to hold down the fort. This week we're talking about our favourite cinematics in video games, a fitting subject because last weekend I saw the greatest piece of cinema yet conceived by man: Michael Flatley's Blackbird. I do spend quite a lot of time explaining Blackbird to Nate, but after that we do talk about some cutscenes and cinematics in games (as well as litigating the difference between the two, and Nate tries to remember the first time he saw a cutscene in a game that was in-engine rather than being pre-rendered). And today the Cavern Of Lies is a Cavern Of Justice, after we received a troubling missive from one [squints] Brond Coatwear? 🌐 Read the show notes: www.rockpapershotgun.com/the-electronic-wireless-show-podcast-episode-201-the-best-cinematics-in-games 🛒 Buy some RPS merch: store.reedpop.com/collections/rock-paper-shotgun 💬 Join the RPS Discord: discord.gg/rockpapershotgun

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

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