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Sisällön tarjoaa Shlomo Sher and Andy Ashcraft. Shlomo Sher and Andy Ashcraft tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
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Episode 51 – The challenge of Creative Collaboration in game development (with Casey O’Donnell)

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Manage episode 339129667 series 3379062
Sisällön tarjoaa Shlomo Sher and Andy Ashcraft. Shlomo Sher and Andy Ashcraft tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

Game development is often a creative collaboration among people with very different skill sets, passions, and worldviews. What does it mean to treat the people you’re working with in projects like these as a part of a team? What does it mean to respect one another? What can be done when interpersonal conflict inevitably arises?

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Our guest, Casey O’Donnell, is an Associate Professor in the Department of Media and Information at Michigan State University. His research examines the creative collaborative work of videogame design and development. This research examines the cultural and collaborative dynamics that occur in both professional ""AAA"" organizations and formal and informal ""independent"" game development communities. His research has spanned game development companies from the United States to India.

His first book, ""Developer’s Dilemma"" is published by MIT Press.

Casey is also an active game developer, releasing ""Osy,"" in 2011, ""Against the Gradient,"" in 2012, ""GLITcH"" in 2013 and ""Sparks of Eternity,"" in 2014.Other games can be found on his website.

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JOIN THE ETHICS AND VIDEO GAMES COMMUNITY:

- Follow/like/share us on Facebook, Twitter, and YouTube

- Explore our website and check out our Video Games Ethics Resources Center: https://ethicsandvideogames.com

- If you're game to lend us your financial support, we'd love to have it and can definitely use it! You can do that here: SUPPORT OUR PODCAST!

- Give us a review whereever you listen to podcasts

- If you've got an idea or an ethical issue involving video games that you think would make for a good podcast, please let us know!

Contact us at ethicsandvideogames.com or email us at contact@ethicsandvideogames.com. We’d love to hear from you!

Hosted by Shlomo Sher, Ph.D. and Andy Ashcraft

Production by Carmen Elena Mitchell

Music and graphics by Daniel Sher

  continue reading

78 jaksoa

Artwork
iconJaa
 
Manage episode 339129667 series 3379062
Sisällön tarjoaa Shlomo Sher and Andy Ashcraft. Shlomo Sher and Andy Ashcraft tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

Game development is often a creative collaboration among people with very different skill sets, passions, and worldviews. What does it mean to treat the people you’re working with in projects like these as a part of a team? What does it mean to respect one another? What can be done when interpersonal conflict inevitably arises?

---------------------------

Our guest, Casey O’Donnell, is an Associate Professor in the Department of Media and Information at Michigan State University. His research examines the creative collaborative work of videogame design and development. This research examines the cultural and collaborative dynamics that occur in both professional ""AAA"" organizations and formal and informal ""independent"" game development communities. His research has spanned game development companies from the United States to India.

His first book, ""Developer’s Dilemma"" is published by MIT Press.

Casey is also an active game developer, releasing ""Osy,"" in 2011, ""Against the Gradient,"" in 2012, ""GLITcH"" in 2013 and ""Sparks of Eternity,"" in 2014.Other games can be found on his website.

---------------------------

JOIN THE ETHICS AND VIDEO GAMES COMMUNITY:

- Follow/like/share us on Facebook, Twitter, and YouTube

- Explore our website and check out our Video Games Ethics Resources Center: https://ethicsandvideogames.com

- If you're game to lend us your financial support, we'd love to have it and can definitely use it! You can do that here: SUPPORT OUR PODCAST!

- Give us a review whereever you listen to podcasts

- If you've got an idea or an ethical issue involving video games that you think would make for a good podcast, please let us know!

Contact us at ethicsandvideogames.com or email us at contact@ethicsandvideogames.com. We’d love to hear from you!

Hosted by Shlomo Sher, Ph.D. and Andy Ashcraft

Production by Carmen Elena Mitchell

Music and graphics by Daniel Sher

  continue reading

78 jaksoa

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