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Sisällön tarjoaa Ryan Vodnik. Ryan Vodnik tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
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#11 - Jon Perry: Podcast 5[0]

1:20:08
 
Jaa
 

Manage episode 392880620 series 3508841
Sisällön tarjoaa Ryan Vodnik. Ryan Vodnik tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

Jon Perry, designer of some of my favorite games, comes to talk about all his creative endeavors in this excellent episode. Check out Spots, Air, Land & Sea, Time Barons, Scape Goat, and all future output (some mentioned in this episode!). Jon's website is a great place to look at these games and his work in other mediums. I cannot overstate how excited I am for the video game UFO 50, and we talk about that too.

There's a quick show intro before the start of the interview. Here's the Board Game Dojo episode I mention.

Intro (3:05)

  • Jon talks about his early passion for games and how that's weaved into his other creative work.
  • I COMPLETELY misspoke/changed the route of what I wanted that one question to be, so that was on me (lol).

Pods and Other Prods (19:31)

  • Graphic novels, podcasts about that work (and adjacent to it), and Jon's musical work as well.

Lane Battler Update and "Twistillations" (34:28)

  • Brief chat about Marvel Snap (which I quit even sooner than I said I would on this episode- two weeks free and counting).
  • Talking about Jon's designs and how the distill a mechanism while adding an engaging hook (or twist).

UFO 50 (48:15)

  • Pretty self-explanatory

Wrap-up Questions (1:04:45)

  • The usual question here: a text that's been stuck on Jon's mind. There's a repeat here for the first time, and then there is some subsequent discussion about some interesting texts and how they might translate to games.

Two episodes now have sound effects not created by me. I felt the "retro sci-fi gun" sound used as the transition was fitting. The really generous/neat CCO/common domain full set of sound effects can be found here.

----------------------------------------------------------

Contact and follow information:

vodthepod@gmail.com

Twitter

Instagram

General feedback form - (your thoughts are appreciated!)

  continue reading

30 jaksoa

Artwork
iconJaa
 
Manage episode 392880620 series 3508841
Sisällön tarjoaa Ryan Vodnik. Ryan Vodnik tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

Jon Perry, designer of some of my favorite games, comes to talk about all his creative endeavors in this excellent episode. Check out Spots, Air, Land & Sea, Time Barons, Scape Goat, and all future output (some mentioned in this episode!). Jon's website is a great place to look at these games and his work in other mediums. I cannot overstate how excited I am for the video game UFO 50, and we talk about that too.

There's a quick show intro before the start of the interview. Here's the Board Game Dojo episode I mention.

Intro (3:05)

  • Jon talks about his early passion for games and how that's weaved into his other creative work.
  • I COMPLETELY misspoke/changed the route of what I wanted that one question to be, so that was on me (lol).

Pods and Other Prods (19:31)

  • Graphic novels, podcasts about that work (and adjacent to it), and Jon's musical work as well.

Lane Battler Update and "Twistillations" (34:28)

  • Brief chat about Marvel Snap (which I quit even sooner than I said I would on this episode- two weeks free and counting).
  • Talking about Jon's designs and how the distill a mechanism while adding an engaging hook (or twist).

UFO 50 (48:15)

  • Pretty self-explanatory

Wrap-up Questions (1:04:45)

  • The usual question here: a text that's been stuck on Jon's mind. There's a repeat here for the first time, and then there is some subsequent discussion about some interesting texts and how they might translate to games.

Two episodes now have sound effects not created by me. I felt the "retro sci-fi gun" sound used as the transition was fitting. The really generous/neat CCO/common domain full set of sound effects can be found here.

----------------------------------------------------------

Contact and follow information:

vodthepod@gmail.com

Twitter

Instagram

General feedback form - (your thoughts are appreciated!)

  continue reading

30 jaksoa

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