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Bonus Episode: Optimizing Nintendo 64 Code with Kaze Emanuar

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Sisällön tarjoaa Podcast Archives - Software Engineering Daily. Podcast Archives - Software Engineering Daily tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

Kaze Emanuar is a ROM hacker who’s famous for the array of mods he’s made for Super Mario 64. He’s implemented remarkable optimization to the decompiled game code, even pushing Super Mario 64 to run at 60 frames per second.

Kaze joins the show to talk about his interest in Super Mario 64, ROM hacking, the N64 architecture, coding in assembly, and more. Be sure to check out Kaze’s YouTube channel to see his work, including breakdowns of how he accomplished his optimizations.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

The post Bonus Episode: Optimizing Nintendo 64 Code with Kaze Emanuar appeared first on Software Engineering Daily.

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Manage episode 410773897 series 1418208
Sisällön tarjoaa Podcast Archives - Software Engineering Daily. Podcast Archives - Software Engineering Daily tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

Kaze Emanuar is a ROM hacker who’s famous for the array of mods he’s made for Super Mario 64. He’s implemented remarkable optimization to the decompiled game code, even pushing Super Mario 64 to run at 60 frames per second.

Kaze joins the show to talk about his interest in Super Mario 64, ROM hacking, the N64 architecture, coding in assembly, and more. Be sure to check out Kaze’s YouTube channel to see his work, including breakdowns of how he accomplished his optimizations.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

The post Bonus Episode: Optimizing Nintendo 64 Code with Kaze Emanuar appeared first on Software Engineering Daily.

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