Artwork

Sisällön tarjoaa sasquatchbstudios. sasquatchbstudios tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
Player FM - Podcast-sovellus
Siirry offline-tilaan Player FM avulla!

I QUIT Making Devlogs... Here's What I Learned

14:16
 
Jaa
 

Manage episode 418374872 series 3489248
Sisällön tarjoaa sasquatchbstudios. sasquatchbstudios tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH

Check us out on Youtube: https://www.youtube.com/@sasquatchbgames

In this episode of the Indie Game Development podcast, I open up about a challenging seven-month period where I completely stopped making devlogs for my game, Samurado.

Frustrated by their lack of traction and the effort they required, I grew bitter and disillusioned, ultimately giving up on them entirely.

This decision was fueled by a misguided attempt to mimic the success of YouTubers like Dani, leading me down a path of self-doubt and exhaustion.

However, a pivotal moment came when I was reminded of the authenticity and passion that initially drew me to game development.

I realized that success on YouTube and in game development isn't about emulating others or chasing metrics; it's about staying true to yourself and sharing your unique journey.

My hope in sharing my story is that some of these hard lessons I have learned may help even one person to avoid making the same mistakes and keep the passion and joy for game dev alive.

  continue reading

68 jaksoa

Artwork
iconJaa
 
Manage episode 418374872 series 3489248
Sisällön tarjoaa sasquatchbstudios. sasquatchbstudios tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH

Check us out on Youtube: https://www.youtube.com/@sasquatchbgames

In this episode of the Indie Game Development podcast, I open up about a challenging seven-month period where I completely stopped making devlogs for my game, Samurado.

Frustrated by their lack of traction and the effort they required, I grew bitter and disillusioned, ultimately giving up on them entirely.

This decision was fueled by a misguided attempt to mimic the success of YouTubers like Dani, leading me down a path of self-doubt and exhaustion.

However, a pivotal moment came when I was reminded of the authenticity and passion that initially drew me to game development.

I realized that success on YouTube and in game development isn't about emulating others or chasing metrics; it's about staying true to yourself and sharing your unique journey.

My hope in sharing my story is that some of these hard lessons I have learned may help even one person to avoid making the same mistakes and keep the passion and joy for game dev alive.

  continue reading

68 jaksoa

Kaikki jaksot

×
 
Loading …

Tervetuloa Player FM:n!

Player FM skannaa verkkoa löytääkseen korkealaatuisia podcasteja, joista voit nauttia juuri nyt. Se on paras podcast-sovellus ja toimii Androidilla, iPhonela, ja verkossa. Rekisteröidy sykronoidaksesi tilaukset laitteiden välillä.

 

Pikakäyttöopas