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Sisällön tarjoaa Wired Ivy. Wired Ivy tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
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Anatomy of a Lesson (Dan Marcucci, Virginia Tech)

38:58
 
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Manage episode 296160481 series 2825848
Sisällön tarjoaa Wired Ivy. Wired Ivy tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

It’s summertime, and the living is… well, easier than last year, at least. With the start of a new academic year on the horizon, a mere two months and change away, we decided this is the perfect season for an episode that begins to explore the choreography of moving from learning objectives to lessons to assignments that will resonate with an online audience.
And since our very own Dan Marcucci consistently garners standing ovations from students for his innovative approach to online course design and delivery, I convinced him to sit for an interview with me about his creative process.

It’s one thing to encourage faculty to stretch out and take full advantage of the virtual classroom, and another thing entirely to actually waltz on the walls, cha-cha on the ceiling, and boogie in the balcony. So Dan’s going to help us trip the light fantastic. In no time at all you’ll be dancing like everyone is watching their smartphone!

But before you buckle up your tap shoes, please take a moment to share your online teaching stories with us. Leave a voice message at speakpipe.com/wiredivyor by sending an email to wiredivypodcast@gmail.com.

  continue reading

Luvut

1. Intro (00:00:00)

2. Preface (00:00:46)

3. Dissecting Learning Objectives (00:01:53)

4. Example: Sustainability Systems (00:04:47)

5. Example: The Aluminum Paradox (00:06:50)

6. Resource Accessibility (00:12:15)

7. Looking for Resources (00:15:02)

8. Leveraging an Asynchronous Format (00:19:27)

9. Example: Chickpea Case Study (00:20:31)

10. Example: Warm-Up Assignments (00:22:42)

11. Example: Land Use & Geoguessr (00:28:53)

12. Example: Gamification of Learning (00:32:27)

13. Review (00:34:57)

14. Interview Wrap-Up (00:37:47)

15. Outro (00:38:14)

43 jaksoa

Artwork
iconJaa
 
Manage episode 296160481 series 2825848
Sisällön tarjoaa Wired Ivy. Wired Ivy tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

It’s summertime, and the living is… well, easier than last year, at least. With the start of a new academic year on the horizon, a mere two months and change away, we decided this is the perfect season for an episode that begins to explore the choreography of moving from learning objectives to lessons to assignments that will resonate with an online audience.
And since our very own Dan Marcucci consistently garners standing ovations from students for his innovative approach to online course design and delivery, I convinced him to sit for an interview with me about his creative process.

It’s one thing to encourage faculty to stretch out and take full advantage of the virtual classroom, and another thing entirely to actually waltz on the walls, cha-cha on the ceiling, and boogie in the balcony. So Dan’s going to help us trip the light fantastic. In no time at all you’ll be dancing like everyone is watching their smartphone!

But before you buckle up your tap shoes, please take a moment to share your online teaching stories with us. Leave a voice message at speakpipe.com/wiredivyor by sending an email to wiredivypodcast@gmail.com.

  continue reading

Luvut

1. Intro (00:00:00)

2. Preface (00:00:46)

3. Dissecting Learning Objectives (00:01:53)

4. Example: Sustainability Systems (00:04:47)

5. Example: The Aluminum Paradox (00:06:50)

6. Resource Accessibility (00:12:15)

7. Looking for Resources (00:15:02)

8. Leveraging an Asynchronous Format (00:19:27)

9. Example: Chickpea Case Study (00:20:31)

10. Example: Warm-Up Assignments (00:22:42)

11. Example: Land Use & Geoguessr (00:28:53)

12. Example: Gamification of Learning (00:32:27)

13. Review (00:34:57)

14. Interview Wrap-Up (00:37:47)

15. Outro (00:38:14)

43 jaksoa

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