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In this episode, Logan, Evan, and TJ celebrate reaching the 300th episode of Middle Tech, diving into behind-the-scenes insights and reflecting on major developments in 2024. They share personal updates, discuss their founder-focused approach to storytelling, and explore significant trends in the tech industry, speculating on the biggest stories to…
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In this episode recorded live at the 2024 SOAR Summit, we talk with Cindy Sparks from Complete3D and Dr. Elijah Jensen from Black Box Energy Systems - two former winners of the Appalachia startup pitch competition. We discuss how Black Box Energy Systems is innovating in the energy sector with lightweight, efficient power solutions, and how Complet…
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Author and former Games Workshop board member Peter Darvill-Evans in conversation with Jordan Sorcery. Games Workshop and White Dwarf have a long history dating back to days before Warhammer Fantasy even existed. Under the tenure of co-founders Steve Jackson and Sir Ian Livingstone GW was the European importer of the new roleplaying game Dungeons &…
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In this episode, Logan sits down with Gaylord VanGuilder, CEO and co-founder of Buddle Skincare, an e-commerce brand set on solving diaper rash. The discussion traverses the importance of prevention in skincare, and Gaylord's extensive background in pharmaceuticals and consumer goods, including his experience with Blue Lizard Australian Sunscreen. …
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Advanced Fighting Fantasy Publisher Graham Bottley in conversation with Jordan Sorcery. Fighting Fantasy gamebooks have had an incredible legacy - ever since that we found that Warlock at Firetop Mountain we’ve gone back into the dungeons, forests, cities, islands, and everything else that Fighting Fantasy has had to offer. In the 80s there was an …
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In this episode, Logan Jones and Evan Knowles sat down with Sam Razor, the former co-founder and CEO of Hippo Manager. They discuss Sam's journey building software in the veterinary space, ultimately leading to the acquisition of the business by a private equity firm. Be the first to see new episodes, along with a summary, key takeaways, and upcomi…
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Former Warhammer author Josh Reynolds joins Jordan Sorcery to talk about working with the Black Library, how the End Times really went down, and the challenges & opportunities of writing fiction for settings like Warhammer Fantasy, Warhammer 40k, Age of Sigmar, Arkham Horror, and the Legend of the Five Rings. Josh Reynolds has written some of the m…
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In this episode, Logan Jones conducts an experimental podcast featuring an AI guest named Cove, a voice from ChatGPT's advanced voice mode. The discussion covers the impressive conversational capabilities of this feature, showcasing its human-like interactions and potential applications in education, brainstorming, and content creation. Logan explo…
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Paul Hicks is a veteran miniatures sculptor with a wealth of experience in the act and art of sculpting. Having produced many historical and fantasy miniatures over the years, after first working in Games Workshop retail, we talk about the business of being an independent sculptor, creating new games like Bolt Action from scratch, and the technique…
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Ryan Miller helped to establish Games Workshop’s brief tenure as a CCG and TCG card game company by founding Sabretooth Games in the early 2000s. Responsible for the Warhammer card game WarCry, and a 40k card game called Horus Heresy, Miller explored parts of the settings and lore that were relatively untouched, and tapped into a completely differe…
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In this episode, Evan sits down with Julia Regan discusses the inception and growth of RxLightning, a healthcare technology company focused on improving access to specialty medications. She shares her journey from identifying a significant problem in the healthcare system to launching a drug-agnostic platform that connects various stakeholders. Jul…
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Chris Peach, AKA Peachy, is one of the most recognisable faces in Warhammer - a seasoned army painter, Warhammer TV presenter, and all round lovely bloke! We talk about Peachy’s career at Games Workshop - getting started in retail and building a community; how the business culture changed over time; becoming the first army painter at the studio and…
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In this episode, Logan Jones and Evan Knowles sit down with Travis Stanfield, co-founder and CEO of Stacklet. They discuss how Stacklet helps organizations save money and enhance security in the public cloud. Travis shares insights into the rapid growth of Stacklet, achieving their first million in revenue just seven months after launching their pr…
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Gary Morley is a legendary miniatures sculptor who worked at Games Workshop in the 90s and early 2000s. During his time with the Citadel team he was massively prolific, producing miniatures for the Warhammer Undead and many other fantasy armies, Necromunda, 40k, Warhammer Quest, Mordheim, and the entire Blood Bowl range. His Nagash miniature maybe …
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Paul Barnett was a key creative lead in the creation of Warhammer Online and when we got together to chat, Paul had some terrific legends to share from behind the scenes at Games Workshop. We talked about some of the most interesting anecdotes collected from Paul’s time working with the greatest Warhammer creators and the stories they shared over b…
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In this episode, Evan Knowles explores the latest developments in AI infrastructure buildout, focusing on data centers, energy consumption, and sustainability. The expansion of AI and data centers has led to supply chain issues, power challenges, and environmental concerns. NVIDIA's GPUs have become a major player in powering AI, with significant r…
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Rogue Trader, Dark Heresy, Deathwatch, Only War, and Black Crusade - the Fantasy Flight RPGs that put players into the 41st millennium of Warhammer 40k. My guest today, Ross Watson, was a major player in the development of the games, joining FFG after a stint working on the US edition of White Dwarf. We talk about adapting 40k to a roleplaying game…
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In this episode, Logan Jones sits down with Ian Gerard, the founder and CEO of The Cloud Minders, a GPU-as-a-service company. They discuss the high demand for GPUs and the innovative approach The Cloud Minders is taking to provide AI infrastructure affordably. The conversation delves into technical details about how AI and GPU work, the energy cons…
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Indie skirmish wargame Moonstone has been gaining fans for its beautiful miniatures, whimsical world, exciting story, and innovative mechanics, and the entire thing is the brainchild of creator Tom Greenway. In our conversation we talk about the business journey and decisions involved in starting a brand new games publisher, Goblin King Games, and …
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In this episode, Evan Knowles sits down with Scott Koloms, the founder of Canopy Kentucky, to discuss the importance of businesses embracing social responsibility. The conversation covers the role of businesses in improving employee welfare, community development, and environmental preservation. Scott shares insights on how Canopy Kentucky is bring…
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The legendary Games Workshop art director and concept artist John Blanche joins me to talk about his epic career, his methods, his work, and what he has in store for the future! John Blanche Interview. John Blanche in conversation with Jordan Sorcery. John's Links: [Morderin Kickstarter by John Blanche] https://www.kickstarter.com/projects/johnblan…
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In this episode of the Middle Tech Podcast, Logan Jones sits down with Chris Goode, CEO of Climavision, along with Ben Toms, VP of AI Weather, and Peter Childs, Chief Scientist. They discuss the advancements and unique approaches Climavision is taking in the weather and climate industry, particularly through the integration of generative AI and tra…
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Game designer James Hewitt interview. James Hewitt designed Warhammer Quest: Silver Tower, Horus Heresy: Betrayal at Calth, Gorechosen, and more at Games Workshop. At Mantic he worked on Dreadball and Hellboy, and across an incredible career he has designed and developed great games at some of the biggest companies. Most recently he has taken on a …
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In this episode, Logan Jones sits down with Scott Massey, co-founder and CEO of Anu, and Kirk Taylor, co-founder and president of Land Betterment. They discuss their partnership to develop and sell autonomous fresh produce growing systems using Eco Solutions' upcycled shipping containers. We explore the technology behind Anu's self-nurturing pods, …
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Game designer Eric Lang interview. The man behind the FFG games Warhammer: Chaos in the Old World, Warhammer: Invasion, and Warhammer 40,000: Conquest, the CMON games Cthulhu: Death May Die, Rising Sun, Ankh, and Blood Rage (with artist Adrian Smith, and most recently Life in Reterra from Avalon Hill joins me in conversation. Eric talks about how h…
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An often under sung, but utterly essential role for any miniature manufacturer is that of the mould-maker and miniature caster. Working with highly technical materials and technologies Anthony Epworth has been at the cutting edge of the art and science of miniature making since joining Citadel in the 80s. Sharing stories about his time at Citadel a…
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In this episode, Logan Jones and Evan Knowles sit down with Larry Horn, CEO of Amplify Startups (formerly Amplify Louisville), to discuss the dynamics of the startup ecosystem in Kentucky. They explore themes like the distinction between entrepreneurship and innovation, the challenges and opportunities in Louisville, and the importance of collabora…
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Ronin is a Mork Borg compatible RPG that brings the samurai and yokai of mediaeval Japan to life on the table top. Featuring stunning, high energy, high octane art and graphic design, and a solid fast paced ruleset it is no surprise that the game, and its publisher - Slightly Reckless Games - are building a following. I got the chance to sit speak …
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In this episode, Logan and Evan sit down with Hannah Went and Varun Dwaraka of TruDiagnostic to discuss the cutting-edge science and technology behind biological age testing and longevity research. TruDiagnostic aims to offer biological age testing to healthcare providers, focusing on how understanding epigenetics can lead to preventative medicine.…
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Alan and Michael Perry were some of the earliest sculptors at Citadel and they helped to define the look and feel of Warhammer as it evolved from the very beginning. Their work on the Empire informed the distinctive historically influenced uniforms, they created the Goblin Fanatics, and they designed some of the greatest models, units, and armies i…
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In this episode, Evan provides an overview of artificial intelligence (AI), its origins, and its various types. He discusses the potential impact of AI on society, including economic transformation, healthcare advances, scientific progress, ethical and societal considerations, and global governance. Evan also shares practical applications of AI, su…
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Former Games Workshop assistant art director Tim Pollard joins me to talk about the 80s and 90s under Bryan Ansell, posing for art by Warhammer legends, the reaction to 40k in the studio, writing and publishing the legendary lost GW newsletter Black Sun, the period that John Blanche and Dave Gallagher paid with original art works to lodge in his sp…
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Logan Jones breaks down recent news coming out of the nuclear energy space, how AI is accelerating the growth of energy demand, and what the near future could hold for nuclear technology. Be the first to see new episodes by subscribing to Middle Tech's Spotlight Series Newsletter: ⁠⁠https://middletech.beehiiv.com/⁠ Get in touch by reaching out to u…
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Dr Gary Colman has helped to found a new charity that is making use of tabletop gaming to help vulnerable individuals through shared co-operative experiences, collaborative storytelling, and the rolling of many dice! We talk about Gary’s own history with roleplaying, how he came to tabletop gaming as a therapeutic offering, setting up the charity G…
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Ian Watson is the original author for the 40K universe. Hired by Bryan Ansell to write science-fiction stories for his beloved settings, Watson was responsible for creating the Inquisitor trilogy featuring Draco, Meh'Lindi the assassin, and Grimm the Squat, as well as for writing the long verboten novel Space Marine. Watson also worked with legenda…
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Johnny Fraser-Allen joins me to talk about his new Dungeons and Dragons campaign setting The Gloaming, creating some of the most movie accurate Star Wars gaming tables, and the work of building an entire fantasy world from literally the ground up! A world renowned concept artist and sculptor Johnny Fraser-Allen has worked extensively in Hollywood w…
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Brian Raney is the CEO and Co-Founder of Awesome Inc - a company that exists to create and grow high tech startups through a variety of initiatives, such as hosting community events, leading technology education courses, and offering a shared workspace environment.This episode was part of a live recording event in collaboration with Awesome Inc and…
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Steve Jackson and his company Steve Jackson Games have been at the heart of the tabletop industry since its earliest days. At Metagaming Concepts Jackson pioneered the micro-game, an efficient multiplayer gaming experience like OGRE that fit in a small polythene bag. After founding his own company Jackson went on to develop classics like Car Wars, …
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George Yurchak has long been a hobbyist and a member of the Latvian competitive 40k team, and those experiences have helped him to found his own gaming accessory company - Frontier Wargaming. Frontier produce high end paint cases and hobby decks and George and I chat about how and why he started the company, his experience playing competitive 40k, …
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Darrien Murriner and Kirsten Moorefield are the co-founders of Cloverleaf - a platform that enhances team performance through personalized coaching and behavioral insights. By integrating tools like strength-based assessments and continuous, automated coaching, Cloverleaf helps teams improve communication, collaboration, and overall effectiveness.C…
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Bill Making Stuff is a phenomenally creative YouTuber who manages to take everyday household items and craft miniatures, terrain, and entire wargame worlds out of nothing. With an artistry that is unmatched on the platform Bill crafts not just models but entertaining and hilarious videos. We talk about the world of crafting, the work of YouTube, th…
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Former Citadel sculptor Adam Clarke Joins me in conversation to talk about the Citadel sculptor training programme, what it was like working in the studio, the process of working with green stuff, and his career making freelance miniatures for Privateer Press, before founding his own company Black Scorpion Miniatures. Adam Clarke has worked on some…
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In this episode of Middle Tech Podcast, Logan Jones and Evan Knowles welcome back Raffi Kayat, founder of borderless, a global payments platform. Rafi discusses the challenges and surprises of fundraising in Kentucky compared to the coastal tech hubs, emphasizing the need for determination and grit in the entrepreneurial journey. He also shares upd…
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I am joined in conversation by the unparalleled Games Workshop legend, games designer Jervis Johnson. We talk about a 40 year career creating, refining, and contributing to almost every Games Workshop game worth playing! From Blood Bowl to Epic, Warhammer Fantasy to Warhammer 40k, Advanced Heroquest to Advanced Space Crusade, Warhammer’s End Times …
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Dave Chapman & Dominic McDowall in conversation with Jordan Sorcery I’ve never read or played The Laundry and after asking about it online I was approached by the publishers of the game’s new second edition, Cubicle 7, and invited to ask any questions I had! CEO of Cubicle 7, Dominic McDowall, and game designer for The Laundry 2nd edition, Dave Cha…
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In this episode, Logan and Evan sit down with Jake Budler, the Director of Entrepreneur Experience at Endeavor Midwest. They discuss various topics, including Jake's experience as a founder of a small business, the Indy Tech Tour, the strengths of the Midwest startup ecosystem, and the importance of building relationships. Jake emphasizes the value…
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Duncan Rhodes in conversation with Jordan Sorcery Duncan Rhodes joins me in conversation as we talk about his hobby and career with Games Workshop. Beginning with his obsession with 40k and then Warhammer Fantasy, then his first role in retail teaching customers how to play and paint, we talk about what motivates a lifetime in the hobby. We also ex…
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Kim Newman in conversation with Jordan Sorcery Kim Newman has had a long and successful career as an author famous for his Anno Dracula series, as a television personality, and as Empire's horror expert since the magazine's very first issue. But there is another aspect to the remarkable history of this remarkable writer - his time writing the very …
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Chaz Elliott in conversation with Jordan Sorcery. Chaz Elliott was responsible for the look and feel of many early Citadel books and magazines, including Warhammer Fantasy Roleplay, Warhammer 40,000 Rogue Trader, White Dwarf, and Warhammer Fantasy Battle 3rd edition. During his brief, but influential time at Games Workshop he also transitioned into…
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In this episode of the Middle Tech Podcast, hosts Logan Jones and Evan Knowles sit down with Dave Knox, Executive Director of Blue North. They delve into the mission and impact of Blue North, part of the Kentucky Innovation Hub network, and explore how it serves as a vital connector for high-growth tech entrepreneurs in Northern Kentucky. Dave shar…
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