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Sisällön tarjoaa RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources.. RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources. tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.
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004: Game Design - Tips, Tricks & Ideas for Game Developers to create Awesome Game & Level Design and Overcoming creative block.

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Sisällön tarjoaa RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources.. RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources. tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

What happens when you’re all out of ideas when designing levels in your game? I’ve done the platform that moves left to right, I’ve done the platform going up and down, now what can I do? What can I do to overcome my creative block? In this episode, we sit down and go through some of our techniques, along with some resources that we use to pull from when the creative juices just aren’t flowing. Using a combination of all these tactics should mean you’ll never get stuck again. Highlights, Quick Wins & Takeaways: Take time away from the project, fresh eyes and a break often does wonders Browse Youtube for similar games in your genre and watch a “Let’s Play” stream Watching gameplay rather than playing enables you to see things differently Look at the classics in your genre, borrow from the masters – Do NOT copy! Introduce a new mechanic / enemy / character / world into your game Go play some games! Get feedback from your networks / social media. Make sure you state you’re looking for help

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  continue reading

30 jaksoa

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Manage episode 237404000 series 2520244
Sisällön tarjoaa RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources.. RisingHighAcademy.com - Game Dev Studio & Training Resources., RisingHighAcademy.com - Game Dev Studio, and Training Resources. tai sen podcast-alustan kumppani lataa ja toimittaa kaiken podcast-sisällön, mukaan lukien jaksot, grafiikat ja podcast-kuvaukset. Jos uskot jonkun käyttävän tekijänoikeudella suojattua teostasi ilman lupaasi, voit seurata tässä https://fi.player.fm/legal kuvattua prosessia.

What happens when you’re all out of ideas when designing levels in your game? I’ve done the platform that moves left to right, I’ve done the platform going up and down, now what can I do? What can I do to overcome my creative block? In this episode, we sit down and go through some of our techniques, along with some resources that we use to pull from when the creative juices just aren’t flowing. Using a combination of all these tactics should mean you’ll never get stuck again. Highlights, Quick Wins & Takeaways: Take time away from the project, fresh eyes and a break often does wonders Browse Youtube for similar games in your genre and watch a “Let’s Play” stream Watching gameplay rather than playing enables you to see things differently Look at the classics in your genre, borrow from the masters – Do NOT copy! Introduce a new mechanic / enemy / character / world into your game Go play some games! Get feedback from your networks / social media. Make sure you state you’re looking for help

Support the show
  continue reading

30 jaksoa

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